Opengl 4.3 programming guide
This new edition is your practical guide to using the OpenGL of today.
OPENGL 4.3 PROGRAMMING GUIDE SOFTWARE
" Bob Kuehne, president, Blue Newt Software " OpenGL has undergone enormous changes since its inception twenty years ago. What else can be said about this essential guide? I laughed, I cried, it was much better than Cats I ll read it again and again. The Red Book continues to be an essential reference for all new employees at my simulation company. The eighth edition contains up-to-the minute information about the latest standard and new features, along with a solid grounding in modern OpenGL techniques that will work anywhere. " Mike Bailey, professor, Oregon State University " The most recent Red Book parallels the grand tradition of OpenGL continuous evolution towards ever-greater power and efficiency. Thanks to Dave, Graham, John, and Bill for an amazing effort. It is the kind of book that I will be reaching for a lot. The authors of this book have been deeply involved in the creation of OpenGL 4.3, and everything you need to know about the cutting edge of this industry-leading API is laid out here in a clear, logical, and insightful manner.""-Neil Trevett, president, Khronos Group" Wow! This book is basically one-stop shopping for OpenGL information. No matter how well you know it or how long you've been doing it, if you are going to write an OpenGL program, you want to have a copy of the "OpenGL(R) Programming Guide "handy.""-Marc Olano, associate professor, UMBC" "If you are looking for the definitive guide to programming with the very latest version of OpenGL, look no further. It continues in later chapters with even more specifics on everything from texturing to compute shaders. Modern OpenGL is centered on the use of shaders, and this edition of the Programming Guide jumps right in, with shaders covered in depth in Chapter 2. What else can be said about this essential guide? I laughed, I cried, it was much better than Cats-I'll read it again and again.""-Bob Kuehne, president, Blue Newt Software" "OpenGL has undergone enormous changes since its inception twenty years ago. Thanks to Dave, Graham, John, and Bill for an amazing effort.""-Mike Bailey, professor, Oregon State University" "The most recent Red Book parallels the grand tradition of OpenGL continuous evolution towards ever-greater power and efficiency.
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"Wow! This book is basically one-stop shopping for OpenGL information.
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OPENGL 4.3 PROGRAMMING GUIDE FULL
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This edition of the best-selling “Red Book” describes the features through OpenGL version 4.3. OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shading Language.
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Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders. Includes Complete Coverage of the OpenGL® Shading Language!